Burn It All! Update 1

Alright, I’m a bit late, it’s been a long weekend.

First I want to talk about some updates to my timeline, followed by some test model pictures and thoughts, and then finally touching on the submission model and how it’s coming along.  Let’s dive in!

First off, my aggressive schedule has been relaxed, as my real world house plans have been pushed back a few months.  With this lax I did the only reasonable thing, I procrastinated… I kid, the weekend ended up being a lot more busy than I thought it would and I did not get in my 6 hours of painting.  That being said, last week was super productive and on schedule. So I feel good about where I am even if timelines have been shifted.

Now lets take a look at the Spellweaver I started with:

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And the supplies that I used:

First up was cleaning off the old paint job.  To do this I covered it up using 2 layers of the Ceramite White.  I however forgot to grab a picture of the model at this step :(. Afterwards I setup my required paints by taking a dab or two out of the pot and mixing it with some of the Golden Retarder (in ~2:1.) With all my paints set up and armed with Sorastro’s painting guide I started to work.  Since I only wanted to practice red flames I decided to practice both of the hand fireballs in red, rather than red and blue.  I also wanted my results to come out brighter, so my results used more orange and red than his.

In the end this is exactly what I wanted, an imperfect result that taught me a lot.  Red is super strong, and even with using less of it than the orange it was overpowering. Similarly the white is overpowered by everything.  Given how well the white was able to layer over the last paint job this was surprising.

Looking at this now I’m not super happy with both how much red came through in the final results, as well as how little the yellow and orange are separated. Something that I was doing here that I wouldn’t think about for a few days was that I painted both sides of the hand at the same time.  So my session was broken up into painting the left hand and then the right.  I wish I had taken more time to paint the front and backs independently as well, but this is how I learn.

Before I jump into the Thursday update I wanted to add in how my pallet and water cup looked:

It was a very different way of painting and one that took a lot of pallet space. It’s easy to see the larger pools of paint I started with for my mixtures, and then how they spread out in trying to get smaller amounts on my brush. I found in the beginning I was taking long times with each color getting it on the model, and later on it was grabbing small amounts to update rather than color.

Let’s take a look at the Thursday update with the lower flame:

It’s easy to see how I started to correct the amount of red I was using, but still didn’t end up with fully distinct yellows and oranges.  It’s also funny that I like this much more now than I did when I was painting it.

I applied WAY more paint than I needed to, it ended up with huge pools of paint that were difficult to work with. It felt like I had done everything the same as the nights before, but came out much more sloppy.  Wet blending on a shorter narrower surface is a lot harder than a long one.  You get less room to “store” paint on the model and less space to blend in. A valuable lesson for later btw.  I attribute like this outcome to luck rather than skill, but it’s still a win for the lessons it taught.

Alright so how’ed I do with Shang? After doing the research, the planning and the preping I must have gotten a great start on them right?

 

 

 

Well not quite….

 

After writing out the last post, 2 things happened:

  1. I saw a lot of other folks talking on A Wyrd Place about doing Shang. While I don’t think this is directly a bad thing, I don’t want to just be compared to them, and
  2. I remembered I had another model that needed painting that I can use, Sue!

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I got Sue put together and primed while I was working on the Spellweaver.  and started to paint the guitar before I remembered to take a picture, Doh!  But surely I got more done with him over the weekend, right?

I did! I was able to work with some of the guitars fire, which is both shorter and more narrow than the Spellweavers base, glad I practiced that.

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And I couldn’t be happier with what I got!  I learned to only paint part of it at a time (front only, no back yet) I toned the red way down, only using it on the highest peaks, not all over, since the space is so limited I cut white out entirely, and I used a lot less paint overall. It’s not perfect but I’m stoked!

I tried to make a glaze from the yellow to apply to the guitar but that didn’t work out, and I really need to highlight it anyways first, so I’ll go back and try something else after touching up, and this process is taking me a lot longer that the previous tests.  This one side took ~1.5 hours as opposed to 2 hours for both hands.  Time and patience go a long way in this hobby, and measuring your results only proves it.

This week my new goal is to finish up the guitar and focus on the man in black on the weekend, I’ll be doing my best to attempt object source lighting for the first time so wish me luck!

Round 1: Burn It All!

Today Wyrd posted the rules for Round 1 of the Iron Painter Competition, Burn It All!

  • Theme: Burn It All!
  • Due: Sept 4th

Round 1 starts today and goes for the next 2 weeks, since it’s day 1 I’m going to start by coming up with my timeline outline.  I know that I’m going to be focused on house renovation stuff starting on the 1st, so I want to be done with my entry before then.

With that in mind, I have no idea how to paint fire.  It’s always been a thing I cobble through, but never do right.  So since this’ll be the first time I’m going to need to do 2 models instead of just the one, I’ll need a test piece in addition to my entry.

I’m not a great painter and I doubt that I’ll make it very far in the competition,  but I’m going to do the best I can.  That’ll mean doing test models first when I need to, so I can learn a new skill.

The best model that I’ve got would be a flamethrower spewing flames, but I don’t have a flame bit lying around, nor the time to make one.  My second choice is either Shang from Malifaux, or the Spellweaver from Gloomhaven.  My Spellweaver is already half started (or failed) so I’d need to strip her first.  Alternatively Shang is not my favorite model, nor one I’m desperate to use.

As for reference material:

    • This is the first Shang model I’ve seen painted and liked, so I’d probably be looking to copy it as best I can.  I’ve seen others that try to capture the model in a more realistic fire way, but I don’t think they’re overly impressive due (I think) to the shallowness of the flames on the model.  This approach however gets the message of fire across while looking good (even if a bit anime.)
    • Sorastro has a good looking Spellweaver and a painting guide to go along with it. However it’s a bit dark for my tastes, and I’m not real sure about trying to do Object Source Lighting (OSL) for this project.

Based on the available source material, and my current model state, I’m going to paint up the flames on the Spellweaver first, as my test model.  Afterwards I’m gonna hope to use the lessons there to paint up Shang to a good quality using the above picture as a rough guide.

Alright, time to look at the timeline for this project.  Today is the 20th of August, and I’ve lost almost the whole day already, and the above mentioned housing stuff happens starting the first.  I might have some time between then and the due date to do work, but I doubt I’ll have that much.  I’m going to set aside that time as a few days to get the photography done for the submission.

That leaves me with 11 days of painting, with only 1 weekend.  Since I work full time I’m going to give myself a budget of 1 hour/day on the weekdays, and 3 on weekend days, leaving a total of 15 hours to get both of these done.

Thinking loosely, I’d like to spend ~20% of my time trying to learn from the Spellweaver, so by Friday I want to have switched over to working on Shang.  Given that it’ll be Friday, an I will hope to have some time for an update here, expect a new post then with the results of my Spellweaver.  After that the weekend is going to be half of my time to work on Shang, so I want to be largely done with the body work by then.  I know that tail is going to give me issues, so doing it after the weekend should be enough time.

Wish me luck, and I hope to talk again more on Friday!

-Sweeps

 

Hello World!

How long have you been painting?

My name is Sweeps and I’ve been painting minis on and off for 10 or so years.  Though more recently it’s been on again.  I’ve always loved the community around minis painting and I’ve always wanted to give back, and with the launch of Wyrd’s Iron Painter Competition now’s the perfect time.

This blog is going to start by being a painting log of my journey through the competition, and hopefully continue with guides/tutorials through both painting and gaming.  Though if nothing else it’ll be a compilation of resources that I use while painting and gaming.

In my next post I’ll be going over my (very tight) timeline on the first round of the Iron Painter.  Hopefully out later tonight or tomorrow.